Esc - to exit. Movement Mouse and arrows.

Week# Survival game

14.12.2018-21.12.2018

Constraints:  Follow the youtube unity survival game Tutorial

Summary: Since the first few games I have learned a lot about coding solutions and design solutions. I know now how to start a project and how to plan it (more or less :D). Now I wanted to get to know how the level design is made. How terrain and navmesh work in a more complete 3d project. Also I really like survival genre and I would love to reuse those solutions shown in this tutorial form my own game in 2019.

I have learned a lot oj how to work with assets and how to add post-processing effects. I have also learned how to place the UI ore or less out of the way of the player view.

Assets used: Prefab brush (paid), standard assets, Nature kit v2, Post processing stack


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